This is the script we will be using for a breif conversation in our preliminary:
Nikkie: Hello.
Anthony: Hi.Anthony: I was just wondering if you had that book you said I could borrow?
Nikkie: Oh, yeh.
(she gets up and gets it)
Nikkie: Ah
(when she finds it)
Nikkie: There you go.
(hands over the book)
Anthony: Cheers.
Nikkie: Think your going to enjoy it.
Blog Archive
Friday, 19 March 2010
Thursday, 18 March 2010
These are a number of pictures from our outdoor location, we chose to use this bench in our film as it is an open area were you would expect nothing to happen but as you can see in the background there is a dense, covered area were noone would expect anyone to go. The path in the film is also there as it shows Matthew walking past inocence (the park) into the drakness what you can see at the end of the path

Thursday, 11 March 2010
Camera Shots & Movements
Camera Movements
Tracking shot - this is a very simple movement in or out of a shot. Into a spot symbolises something is going to happen or creates tension where as out of a shot symbolises the end of a scene or conversation.
Tilt shot - a tilt shot is a simple up and down movement of a camera on an axis. This shot is used by directors to create a sense of height and power.
Zoom - Zoom is a alternative to a tracking shot where a camera zooms in or out of a shot. Done well, this shot can be easily confused as a tracking shot.
Arc shot - this is when the camera moves a full or semi circle around two or more characters to show the reactions and faces of all the people in the conversation.
Crane shot - this is acheived by attaching the camera to a crane, and allows the director to capture the action in a vertical direction.
Panning shot - this is when a camera is attached to a tripod and moved from left or right or vice versa. It is often used to follow a moving object or used in conjuction to a point of view shot to show whats going on.
Camera Shots
Extreme long shot / Establishing shot - this shot is usually an exterior shot to establish time and place, this is an important shot to inform the audience of the setting of the storyline.
Long shot - this shot is usually a follow up from an establishing shot. It gives a head to toe view of a character or object, this shot allows the audience to get a brief idea of the type of person this character is.
Mid shot - this shot is used to show the waist up of a character while having an equal amount of background showing aswell. There should be space for hand gestures to still be seen and facial gestures should be visible.
Two shot - a two shot is when two people are included in the frame. This can be used to show a conversation between the two characters or show whatever they are doing.
Close up - these shots are used to give a detailed look at expression on characters faces, or certain patterns on objects. These come in very useful to add affect and ideas of personality.
Extreme close up - These are used to give very detailed looks at characters expression or to emphasis something that has happened by showing it in high detail. They are great for showing emotions.
Tracking shot - this is a very simple movement in or out of a shot. Into a spot symbolises something is going to happen or creates tension where as out of a shot symbolises the end of a scene or conversation.
Tilt shot - a tilt shot is a simple up and down movement of a camera on an axis. This shot is used by directors to create a sense of height and power.
Zoom - Zoom is a alternative to a tracking shot where a camera zooms in or out of a shot. Done well, this shot can be easily confused as a tracking shot.
Arc shot - this is when the camera moves a full or semi circle around two or more characters to show the reactions and faces of all the people in the conversation.
Crane shot - this is acheived by attaching the camera to a crane, and allows the director to capture the action in a vertical direction.
Panning shot - this is when a camera is attached to a tripod and moved from left or right or vice versa. It is often used to follow a moving object or used in conjuction to a point of view shot to show whats going on.
Camera Shots
Extreme long shot / Establishing shot - this shot is usually an exterior shot to establish time and place, this is an important shot to inform the audience of the setting of the storyline.
Long shot - this shot is usually a follow up from an establishing shot. It gives a head to toe view of a character or object, this shot allows the audience to get a brief idea of the type of person this character is.
Mid shot - this shot is used to show the waist up of a character while having an equal amount of background showing aswell. There should be space for hand gestures to still be seen and facial gestures should be visible.
Two shot - a two shot is when two people are included in the frame. This can be used to show a conversation between the two characters or show whatever they are doing.
Close up - these shots are used to give a detailed look at expression on characters faces, or certain patterns on objects. These come in very useful to add affect and ideas of personality.
Extreme close up - These are used to give very detailed looks at characters expression or to emphasis something that has happened by showing it in high detail. They are great for showing emotions.
Definitions
Match on Action - A continuity cut which unites two different views of the same action together at the same moment in the movement, making it seems to continue uninterrupted; for example, when a character claps his hands and the film cuts to a close up of his hands as they come together. 
Shot/Reverse Shot - The alternating of two shots to establish an interaction between the objects in each shot; for example, when a character in shot A is speaking and shot B reveals the character to whom he is speaking.

180 Rule - The continuity approach to editing dictates that the camera should stay on the one side of the action to ensure consistent left-right spatial relations between objects when the shots are edited together. The 180 degree line is the same as the axis of action.

Shot/Reverse Shot - The alternating of two shots to establish an interaction between the objects in each shot; for example, when a character in shot A is speaking and shot B reveals the character to whom he is speaking.

180 Rule - The continuity approach to editing dictates that the camera should stay on the one side of the action to ensure consistent left-right spatial relations between objects when the shots are edited together. The 180 degree line is the same as the axis of action.
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